Do you find the kids lying around, too sweaty and bored these Dog Day afternoons to do anything but snooze in whatever shade they can find?
Do you invite a friend over only to watch each other droop into melting piles of Zzzzzzzzzz in the August heat?
Well, instead of filling the wading pool with ice cubes, breaking everybody’s piggy bank and heading to a chilly movie, or watching Frozen for the six hundred and ninety-eleventh time to keep cool, here are some cheap, fun indoor games to liven up your August doldrums (leftovers from my Fourth of July post in case you read it):
First is JAVELIN:
EQUIPMENT: A 12-inch ruler (the “javelin”) — that’s all. One person is the referee, one is the javelin catcher, and everybody else gets to be the cheering fans while they wait their turns.
PROCEDURE: The referee holds up the javelin between thumb and forefinger at the one-inch end, with the 12-inch end at the bottom. The javelin catcher extends one hand just below the javelin, as if to shake hands. The javelin should be between the catcher’s thumb and palm, but just above the hand–no touching of the javelin! Without warning, the referee drops the javelin, and the javelin catcher grabs it as it falls. Now, no moving your hand, javelin catcher!
THE GOAL OF THE GAME: Catch the javelin as fast as you can.
SCORING: The whole-inch number just above the javelin catcher’s hand is the score. Javelin catcher with the highest score is the winner.
It’s fun to do this over and over, as players get faster with practice, and the referee gets craftier at dropping the javelin when the catcher least expects it.
Too easy? Well, here’s a much harder competition:
EQUIPMENT: Some paperback books (start with skinny ones) and a ruler. As for participants, you need a referee, a weightlifter, and friends waiting their turns can be the cheering section.
PROCEDURE: The weightlifter places a hand, palm down, on a table. The referee then places a book on just the extended fingers of the weightlifter. The weightlifter attempts to lift the book with just the pinkie finger. No lifting of your hand or other fingers is allowed, weightlifter! If the weightlifter succeeds in lifting the book with just the pinkie finger, then the referee piles on another book and the weightlifter tries again. The referee continues to pile books on as long as the weightlifter is successful at lifting the pile after each new addition.
THE GOAL OF THE GAME: To lift as high a pile of books as you can with just your pinkie, and without lifting your hand or other fingers.
SCORING: The referee measures each weightlifter’s highest book pile with the ruler. The weightlifter who lifts the thickest pile of books is the winner.
Too boring? I know, Javelin takes coordination, and Weightlifting takes strength. Here’s something you can practice for hours and get very good at:
HIGH DIVING INDOORS WITHOUT WATER!
EQUIPMENT: a paper clip and a scrap of paper for each diver, and just one empty drinking cup for the pool. You also need a desk or table edge to “dive” from. You and a friend can take turns and keep score–you don’t need a referee, though a cheering section is always nice, though a little distracting at times–good practice for those crowded stadiums when you go pro!
PROCEDURE: Each person makes a diver, using the paper clip and scrap of paper. The paper may be folded, bent, or twisted any way you want in the clip. Place the drinking cup “pool” on the floor and the diver on the edge of a desk or table. Using one finger, knock the diver off the edge into the pool. Each competitor may position the cup “pool” anywhere on the floor.
THE GOAL OF THE GAME: To get your diver into the “pool” below. You have 10 tries per turn, and then it’s the next person’s turn.
SCORING: Each competitor scores one point for each successful dive in 10 tries.
I HOPE YOU HAVE A GOOD TIME PLAYING THESE GAMES! ANYTHING TO TAKE YOUR MIND OFF THE BEGINNING OF S_ _ _ _ _ , RIGHT?!